Regardless if this is a repost what I said earlier is important and should be taken constructively and not personally. It's really not a huge deal if it's not 'optimized' in how you use it. This was with looting 20 and some other enchants. No matter what you use the seed on, it's still the same as getting just two of that flower instead of one. I fought 32 gaia tier 2, and gave gotten about 20 overgrowth seeds. my input is good because I play the modpack a lot and yeah a lot of people have botania installed into their packs with multiple mods, it's not just me having this issue either it's apparently been posted before. Overgrowth seed doubles the production rate without increasing infrastructure. i would be happy with 5-10% chance reduction for those methods or even more because it's (automated)Īnd well. get to a certain point and the only way to get the seeds is to farm a buggy boss that spawns mobs inside the ground? (on that note, force move gaia to the top of the beacon on mob spawn phase) and please enable woot farm to drop overgrowth seeds. When a Mana generating flower is placed on it, it will work twice as fast. Overgrowth seeds not dropping Issue 3857 VazkiiMods/Botania GitHub VazkiiMods / Botania Public Notifications Fork 424 Star 1.1k Code Issues 90 Pull requests 1 Actions Security Insights New issue 3857 Closed opened this issue on 10 comments zookeper commented on First step Enchant sword like so. Consuming a source block will power it for 2 seconds. An Overgrowth Seed is an elusive item that, when planted on Grass. Usage The Hydroangeas generates Mana by consuming Water source blocks in a 3×3 area around it. Botania is a mod for anybody who likes to play Minecraft because they like building. It produces Mana from nearby Water sources, but will wither and turn into a Dead Bush after being placed for 1 hour. It's a fun mod, I love it a lot, it's just. Enchanted Soil is a block added by Botania. The Hydroangeas is a passive generating flower added by Botania. Prior to Botania R1.8 build 238, Dayblooms generated roughly twice as much mana, and would suffer from diminishing returns when placed adjacent to other Dayblooms. Botania is a magic-based tech mod for Minecraft 1.7.10 - 1.16.1. maybe I didn't code the draconic evolution enchant or maybe the looting level is too high? or maybe its the sword from mahou? at least i took a snippet of the weapon and the only real reason I posted this is because I thought maybe my experiences with end game botania would improve for everyone else and me. The Daybloom withers and dies after 3 Minecraft days, unless planted on Enchanted Soil from Overgrowth Seeds. I'm not "expecting" anything, what I would like is for things to work and I'm not sure what's causing the issue, Honestly would be less work for the dev or someone who had access to go hmmm. I have asked the owners if the loot table was changed and they have not.Īlso.
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